
Gribble Grobblenobber looks you up and down, 'Well, I guess if a _ is coming along, whatever is out there might snatch you instead of me! Just say and I'll follow you into the northwestern hills.' I still curious about what happened to my friends, but I'm not curious enough to alone and risk my life in the process!' But then, whole groups would vanish! Eventually we stopped exploring the northwestern section of the hills altogether. At first, one or two gnomes would go missing on an excursion, so we started traveling in small groups. Gribble Grobblenobber says 'We had a healthy expedition crew when we first arrived in these hills, but our numbers have been dwindling. It's a shame, I bet the bridge is a sight to see, but you won't catch me near it. Gribble Grobblenobber says 'I've never seen the bridge myself, but I hear it was built from the bones of ancient creatures that once lived in these hills. Once you cross the of bones, you never come back!' Plenty of adventurers have gone missing after wandering those paths. Gribble Grobblenobber gives you a stern warning, 'Stay away from the northwestern hills, stranger. "Bloodsucker" (or its PH "a large mosquito") has a chance to spawn after the fourth step is completed. As soon as the objective for Step #7 is done, the task completes. Speak to Gribble Grobblenobber to return to camp again 0/1 Kill the mosquitoes on the other side of the bridge Kill the malarians on the other side of the bridge Kill the oozes on the other side of the bridge Defeat the creatures of disease that linger near the wall 0/8 At this point in the task, collectibles spawn in the zone (ground spawns) and a named (or its PH) has a chance to spawn. Defeat the undead pirates roaming on the bridge 0/12 Defeat the undead puslings roaming the bridge 0/12 Kill all the hired guards on the bridge Kill the hired guards along the bridge 0/12 Kill the pirate mobs around the captive gnomes Save the gnomes from their attackers 0/4 Kill the scavengers feasting on corpses 0/10 Defeat the undead attackers that ambushed you 0/7 This step updates as you move forward from the zone-in (be warned: undead ambush upon update) Wander the path, searching for the missing adventurers 0/1 Say "investigate" to request the task and "when" to zone in. He is located outside a tent in the dock camp just west of the zone-in point. This is a heroic adventure (1-6 players) that begins with Gribble Grobblenobber ( click for map) in the Dead Hills. For an added experience bonus, check out Guard Hamarn's "Daily Tasks".
INTO THE DEAD 2 LEVEL 5 PATCH
As of a patch in November 2014, less difficult tasks were tuned to reward less experience and more difficult ones were tuned to reward more. Mobs in these instances grant some experience, but the bulk of experience is earned upon task completion. These tasks have individual 3-hour lockout timers (timer gained upon completion). Named mobs (or their PHs) spawn midway through tasks (usually, but always, at the same time collection items appear). Collection items appear as ground spawns midway through tasks (you'll see an emote indicating their appearance). Time of completion will vary by your group's makeup (anywhere from 30-90+ minutes). There is some variation/randomization in the task steps you'll be assigned as you progress through the task. Scale is based on the highest level player present in the zone and affects difficulty, loot quality, and mob levels. Heroic adventures in Call of the Forsaken scale in level: As low as Level 75 and up to current maximum level. Call of the Forsaken Info & Guides: Overview | Progression & Task List | Raiding | Visible Armor
